Video Games X EDM = Duh. Magnetic Takes A Listen To The Video Game Soundtrack Of “Silent Hill Downpour”

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silent-hill-downpour

So as the world of EDM rolls into the mainstream it starts to end up in everything from commercials to video games. Years ago this would have been frowned upon by the community, but today’s fans almost expect to hear Skrillex and deadmau5 everywhere now.

This not only make things more exciting from a consumers point of view, (games are just more exciting with EDM) it’s also another platform for the budding producer to get some attention and a paycheck.

Below I’ve reviewed one of my recent favorites by composer/producer Daniel Licht for that scary-as-hell franchise Silient Hill. There is also a really great link that goes in depth on the subject of getting placed on a game soundtrack, tackling questions like:

Are you composer/producer/record label who is trying to license music for video games?

Are you a composer who wants to specifically write a score for a video game?

Are you a sound designer who wants to make and implement sound effects for video games and maybe even become an audio programmer?

Peep it here from our friends at Beatportal.

Silent Hill Downpour, Music by Daniel Licht

We love good music here at Magnetic, and yes that even includes gaming soundtracks. Yes it’s a bit weird, but when you actually tune in you will get it right away. These are often deep and dark soundscapes that would be just as at home on an Autechre mix as on a video game.

Konami's Silent Hill Downpour is just such a dreamscape, nightmare taking you down a beautiful and dark mind-bender. “In The Ravine” is a haunting, slow rich piano/electronic track that sends chills down the spine and makes you want to pull the sheets over your head. “Don't Go In the Basement” literally sounds like there are ghouls and shadows ready to steal your soul. Yikes. I'm getting spooked, since I usually play video games in my mom’s basement and that’s where I DJ too.

“Basement Fight” exudes all of the violent sounds that I can imagine, and only adds to the intensity of the actual game, not as great for the listening pleasure experience.

Finally, “Monastery Otherworld” is a cross between what you'd hear at Creamfields and a music festival at the gates of hell. I don't know how else to describe it.

In essence, a gorgeous, nightmare of an album when you're ready to get the living shit scared out of you and a great example of how video game music can stand on its own.